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Game Review : Dying Light

February 5, 2015

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Dying Light is a survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment.
Techland as a Polish Game Developer, have got almost nothing to boast about, except Call of Juarez & the Dead Island series. Still, gamers were expecting something incredible, more than average, and so they came up with “Dying Light” this year which is probably the first AAA game of 2015. The game was released on January 27th, 2015.
It was released on Platforms like PC, Linux, SteamOS, PlayStation 4, and Xbox One.

This Game was supposed to be released on Q4 of 2014, but got delayed because the developers stated that the game needs more optimization and requires more innovation to become a perfect open world game. So, this year, 2015

Dying Light came with interesting System Requirement for PC :

Minimum

OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 4 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
Direct X®: Version 11 Sound: DirectX® compatible

Recommended

OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 8 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
Direct X: Version 11 Sound: DirectX® compatible

Dying Light marks the debut of Techland’s sixth Chrome Engine, the Chrome Engine is a proven entity, excelling at open worlds like those found in Dead Island and Dying Light.
Techland worked with NVIDIA GAMEWORKS for code optimization throughout its developing process, so this game is equipped with nVidia HBAO+ and Bokeh DOF (likewise every NVIDIA GAMEWORKS game out there) & is therefore considered to be an NVIDIA optimized game.

Dying Light is a zombie apocalypse-themed game set in an open world.
When I started playing the game, the Techland logo reminded me of their previous Dead Island game, so I started to think it would be more or less the same as Dead Island. But after finishing its tutorial (or better call it “Training Season”), I realized I was wrong & came to know this game has got Mirror Edge’s style parkour or “free running mechanism” which amazed me.

Story : (8/10)

Dying Light has got strong story and more focused into dealing with the threat and surviving unlike any other typical zombie apocalypse game.
In Dying Light, the hordes of zombies are the result of an “epidemic”, the spread of a viral infection similar to the flu or pneumonia – only you become a zombie instead of simply getting ill. The game’s events take place just several weeks after the initial outbreak in the quarantined city of Harran, which is packed with infected and survivors alike. Players will have to navigate both the living and semi-living as they traverse the area, collecting supplies, rescuing trapped citizens and doing what they can to help keep others alive, so the main intention of this game in to provide the experience of crafting stuffs , scavenge for supplies rather than “mindless bunch of zombie killing” experience.

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Gameplay : (8.5/10)

This game has brought lots of improvements over Dead Island & has got the unique Mirror Edge’s and Assassins Creed’s style parkour or better call it 1st person Free Run Mechanism.
During the day, the player has to go out and scavenge for supplies to send back to the safe zones. They can also set up traps, save random survivors, and make their way to airdrops. In day light, the infected are slow, apathetic, and easily visible, allowing the player to simply make their way past them, but their danger grows in numbers. But when the sun goes down, the infected transform into something much more dangerous, the senses of the infected become more acute and accurate. They gain the ability to sprint after the player and have increased damage, as well as the ability to jump and climb buildings (like the player itself). In order for players to avoid contact, they require their Night Sense which makes the game more interesting.

(Skyrim Style Lock Picking)

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Graphics : (9/10)

This game is insanely beautiful with incredible lighting fidelity, as a result of working with NVIDIA GAMEWORKS, this game has got NVIDIA HBAO+ Ambient Occlusion & NVIDIA Depth of Field.
Foliage Quality of this game is a misnomer, as this setting merely adjusts the density of grass found across Dying Light’s expansive world.
For being open world game this game has got Dynamic Lightening System with advancements like changeable weather conditions, physical lighting model, Spherical Harmonics based Indirect Lighting, and Atmospheric Scattering. “The proof is in the pudding”, so let’s take an in-depth look at the game :

Performance : (7/10)

Being an NVIDIA GAMWORKS title, this game runs worse on AMD cards in comparison to NVIDIA cards.
This game runs on 144 fps (FRAMES PER SECOND) with V-Sync on in 144 hz monitors.
Test Setup : The Configuration of the PC I had used to play it was as follows :
Processor : Intel i7 4930K
GPU : NVIDIA GTX 780 in SLI
RAM : 16 GB G Skill RIPJAWS Z series @ 2133 Mhz

Result : i7 4930k & 780 in SLI managed to pull 100-144 fps on ultra at 1080p, 120 avg & some time dipped below to 90.

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At 4k the whole scenario changes. Almost 50% performance goes down with NVIDIA game ready driver v347.25 .
780 in SLI managed to pull 65-70 fps average on ultra (highest was 111 fps & lowest was 47 fps).

On the other hand, NVIDIA GAMEWORKS eye candy stuffs like NVIDIA HBAO+ Ambient Occlusion managed to chunk up few more fps when it is turned off.
(PIC source: Nvidia Geforce.com )

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As we can see, 780 in SLI managed to crank up a pretty decent score, but you must have been thinking that why only 7 for Performance? That’s because the game has got shuttering & flickering issues with SLI, still it’s just day 1 and developers will surely address these issues in the meantime.

Overall : (8.4/10)

The golden age of survival horror started by Resident Evil reached its peak around the turn of the millennium with the release of Silent Hill. Still Resident Evil 4 is considered to be the best survival horror game out there, but this game has got so many things to offer, apart from being an open-world zombie apocalypse game, which we already discussed.

So, give it a try buy the game and you won’t be disappointed.


About the author: Suprakash Pradhan
22 Yrs old, Hardcore Gamer!, Tech Enthusiast, Blogger, Content-Writer, Singer, Guitarist & last but not the least Foodie, Cat & Dog lover...

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